[gameprogrammer] Re: floating-point-numbers
- From: Matthew Weigel <unique@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 01 Dec 2007 12:03:26 -0600
Christoph Harder wrote:
> Hello,
>
> can anybody tell me why many OpenGL programmer user "1.0f" instead of
> just "1"?
The default way an integer like 1 is converted to an imprecise type is that it
is converted to a double, not a float. To avoid implicit conversions to/from
double, they specify it at the outset as a float.
--
Matthew Weigel
hacker
unique & idempot.ent
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