[gameprogrammer] Re: directx and managed directx
- From: "Kevin Fields" <drunkendruid@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 06 Jul 2006 21:58:06 -0400
Managed DirectX is quite nice to work with.
If you're more comfortable working with C# than C++, then go ahead and use
C# and MDX. Microsoft is in the process of creating XNA, which will allow
game developers to create games using any language that uses the Common
Library Runtime (CLR). This includes any of the .NET languages.
Also, don't worry about performance issues with Managed DirectX. If used
efficiently, you can push some decent performance out of C# and MDX.
-Kevin
From: Abdul Ahad <abdulahad100@xxxxxxxxx>
Reply-To: gameprogrammer@xxxxxxxxxxxxx
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] directx and managed directx
Date: Thu, 6 Jul 2006 12:48:24 -0700 (PDT)
Hi,
Microsoft seems to be focussing a lot on managed directx lately and it
seems easier to use with c# than using dirctx with c++. I was thinking
about trying directx. Maybe I should first try managed directx with c# (I
have programmed in c# and java) and when I have a good understanding of
directx I will try it with c++ and win32 (i am not very comfortable with
win32).
Any ideas or thoughts would be welcome.
Thanks
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From: Abdul Ahad <abdulahad100@xxxxxxxxx> Reply-To: gameprogrammer@xxxxxxxxxxxxx To: gameprogrammer@xxxxxxxxxxxxx Subject: [gameprogrammer] directx and managed directx Date: Thu, 6 Jul 2006 12:48:24 -0700 (PDT)
Hi,
Microsoft seems to be focussing a lot on managed directx lately and it seems easier to use with c# than using dirctx with c++. I was thinking about trying directx. Maybe I should first try managed directx with c# (I have programmed in c# and java) and when I have a good understanding of directx I will try it with c++ and win32 (i am not very comfortable with win32).
Any ideas or thoughts would be welcome.
Thanks
---------------------------------
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- [gameprogrammer] Re: directx and managed directx
- From: alexandros mouzakidis
- [gameprogrammer] directx and managed directx
- From: Abdul Ahad