[gameprogrammer] directx and managed directx
- From: Abdul Ahad <abdulahad100@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 6 Jul 2006 12:48:24 -0700 (PDT)
Hi,
Microsoft seems to be focussing a lot on managed directx lately and it
seems easier to use with c# than using dirctx with c++. I was thinking about
trying directx. Maybe I should first try managed directx with c# (I have
programmed in c# and java) and when I have a good understanding of directx I
will try it with c++ and win32 (i am not very comfortable with win32).
Any ideas or thoughts would be welcome.
Thanks
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