[gameprogrammer] Re: development model
- From: "aek" <aek@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 16 Aug 2006 16:07:52 +0800
MVC is well suited to GUI/Database applications, and can be applied
to website development.
I have been told to use MVC in the past for a small game development,
however what we decided was that it wasnt as suitable for game in the
strict sense. We followed the general ideas of it but trying as best
we could to separate data (into external files) and some selected
logic into scripts (state transitions for NPCs), and had separate
class for rendering (view?).
But MVC wasnt followed strictly.
We used a heap of other patterns for solving specific tasks and
problems, and MVC as a general guideline of development (split up
logic, data and views).
Josh Stewart
---- Original Message ----
From: xucaen@xxxxxxxxx
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] development model
Date: Wed, 16 Aug 2006 02:36:51 +0000
>Hi, I just finished reading Focus on SDL by Ernest Pazera. At the
>end,
>the author described an application framework, that to me seemd very
>similar to MFC. I started wondering if the Model-View-Controller
>model
>would work well for games. I did some searches and I did find an
>article on gamasutra that gives a high level overview of how this
>would be done. I wanted to get some opinions. What types of
>developments models are people implementing for their games?
>
>Thanks,
>
>Jim
>
>
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