[gameprogrammer] Re: dev-c++ network support
- From: Bob Pendleton <bob@xxxxxxxxxxxxx>
- To: Gameprogrammer Mailing List <gameprogrammer@xxxxxxxxxxxxx>
- Date: Fri, 07 May 2004 09:40:23 -0500
On Fri, 2004-05-07 at 03:11, Julien Pauty wrote:
> Diego Laguna wrote:
>
> >Hello everybody, I´m want to add multiplayer support to game I´m programming
> >, can you tell me if dev-c++ has network support ?? Thanks.
> >
> >_________________________________________________________________
> >Consigue aquí las mejores y mas recientes ofertas de trabajo en América
> >Latina y USA: http://latam.msn.com/empleos/
> >
> >
> >
> >
> If you are already using SDL, you can look at SDL_net. It is a network
> library dedicated to network programming with SDL (and maybe without). I
> think there is someone on the list who has a pretty complete network
> library, but I do not remember his name...
There are actually a couple of us. I wrote one for SDL called Net2. You
can find it at http://gameprogrammer.com/game.html.
Bob Pendleton
>
> Julien
--
+--------------------------------------+
+ Bob Pendleton: writer and programmer +
+ email: Bob@xxxxxxxxxxxxx +
+ blog: www.Stonewolf.net +
+ web: www.GameProgrammer.com +
+--------------------------------------+
- References:
- [gameprogrammer] dev-c++ network support
- From: Diego Laguna
- [gameprogrammer] Re: dev-c++ network support
- From: Julien Pauty
Other related posts:
- » [gameprogrammer] dev-c++ network support
- » [gameprogrammer] Re: dev-c++ network support
- » [gameprogrammer] Re: dev-c++ network support
- » [gameprogrammer] Re: dev-c++ network support
- » [gameprogrammer] Re: dev-c++ network support
- » [gameprogrammer] Re: dev-c++ network support
- [gameprogrammer] dev-c++ network support
- From: Diego Laguna
- [gameprogrammer] Re: dev-c++ network support
- From: Julien Pauty