[gameprogrammer] Re: database for fast games

Just a thought, but wouldn't it be easier to just write them to a text file? :)

Steve


RÃben LÃcio wrote:
Its a random numbers game. every random is done, i store that state for furure studes.

Mysql is too strong for us, we have to use the lessers then possible machine. with i smaller database.

its have to run on windows and linux.

ty,

rÃben

On 10/31/06, *Roger D Vargas* <luo_hei@xxxxxxxx <mailto:luo_hei@xxxxxxxx>> wrote:

    Perhaps Mysql with transaction support disabled.


RÃben LÃcio escribiÃ: > Hi, > > I have to use one database to log some actions in my game. It will run > every play, but it's not too much. In my current tests it's 45 for minute. > > I'm using SQLite at this moment. Somebody have other small and fast > database for inserts? > > Thank you, > > RÃben

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