[gameprogrammer] Re: database for fast games
- From: "RÃben LÃcio" <rubenlr@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 31 Oct 2006 15:26:23 -0200
Its a random numbers game. every random is done, i store that state for
furure studes.
Mysql is too strong for us, we have to use the lessers then possible
machine. with i smaller database.
its have to run on windows and linux.
ty,
rÃben
On 10/31/06, Roger D Vargas <luo_hei@xxxxxxxx> wrote:
Perhaps Mysql with transaction support disabled.
RÃben LÃcio escribiÃ:
> Hi,
>
> I have to use one database to log some actions in my game. It will run
> every play, but it's not too much. In my current tests it's 45 for
minute.
>
> I'm using SQLite at this moment. Somebody have other small and fast
> database for inserts?
>
> Thank you,
>
> RÃben
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- Follow-Ups:
- [gameprogrammer] Re: database for fast games
- From: Alan Wolfe
- [gameprogrammer] Re: database for fast games
- From: Stephen Smith
- References:
- [gameprogrammer] database for fast games
- From: RÃben LÃcio
- [gameprogrammer] Re: database for fast games
- From: Roger D Vargas
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- » [gameprogrammer] Re: database for fast games
- » [gameprogrammer] Re: database for fast games
- » [gameprogrammer] Re: database for fast games
- » [gameprogrammer] Re: database for fast games
Perhaps Mysql with transaction support disabled.
RÃben LÃcio escribiÃ: > Hi, > > I have to use one database to log some actions in my game. It will run > every play, but it's not too much. In my current tests it's 45 for minute. > > I'm using SQLite at this moment. Somebody have other small and fast > database for inserts? > > Thank you, > > RÃben
-- http://dsgp.blogspot.com | Linux, programaciÃn, juegos Have no place I can be since I found Serenity But you can't take the sky from me
______________________________________________ LLama Gratis a cualquier PC del Mundo. Llamadas a fijos y mïviles desde 1 cïntimo por minuto. http://es.voice.yahoo.com
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- [gameprogrammer] Re: database for fast games
- From: Alan Wolfe
- [gameprogrammer] Re: database for fast games
- From: Stephen Smith
- [gameprogrammer] database for fast games
- From: RÃben LÃcio
- [gameprogrammer] Re: database for fast games
- From: Roger D Vargas