[gameprogrammer] collision detection
- From: "Roger D. Vargas" <roger@xxxxxxxxxxx>
- To: Game programmer list <gameprogrammer@xxxxxxxxxxxxx>
- Date: Mon, 21 Jun 2004 11:40:07 -0400
I want to make some simple tests with terrain rendering in opengl and I
would like to know where i can find some tutorial about basic collision
detection. I want to achive 2 things: first convert mouse click
coordinates to terrain coordinates and second: correct object movement
throug the map (going up and down in the hills and stop at walls)
--
Roger D. Vargas
Linux User: 180787
ICQ: 117641572
jabber.ehtsc.co.cu: roger
"Object-oriented programming is an exceptionally bad idea which could
only have originated in California."
- E.W. Dijkstra
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