[gameprogrammer] Re: can C++ make it alone?

  • From: "DARKGuy ." <dark.guy.2008@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Wed, 5 Sep 2007 10:45:27 -0400

I once saw a page with a pong made in assembler with text-mode EGA-like
graphics :P... doubt you'll get anything more than that.

Dunno... SDL is the best option, and the API is easy.

On 9/5/07, Casey O'Donnell <caseyodonnell@xxxxxxxxx> wrote:
>
> On 9/5/07, Azeem Zaheer <azeem_841@xxxxxxxxxxx> wrote:
> >
> >  Can I make a simple 2D Side-scrolling game with only C++ and no other
> > graphics or game engine?
> >
>
> At some point you're going to bump into the OS for one reason or
> another. SDL does a nice job of abstracting much of what you're likely
> hoping to avoid. It doesn't hurt to learn the skills necessary for
> creating a window and rendering context too though.
>
> Seems to me that without graphics or an engine your game would be as
> Chris points out, text only. I've not seen a side scroller of that
> sort, though it could be interesting. I think you could use something
> like:
>
> http://en.wikipedia.org/wiki/Curses_(programming_library)
>
> And get some interesting results...
>
> Casey
>
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