[gameprogrammer] Re: bad texture apply (for Hussam Zakaria)
- From: "Paul Smith" <paul@xxxxxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 28 Mar 2007 09:03:02 +0100
A note about subject lines:
If you change the subject of your conversation, change the subject line.
If you're not changing the subject of the conversation, don't change
the subject line. Not even to add "(for Hussam Zakaria)" to the end.
My mail reader (Google Mail) keeps e-mails with the exact same subject
line together in conversations, which is very neat and very pleasing
to the eye to read. By breaking convention you flood my e-mail box,
which is distressing.
Bottom line - change the subject line *when and only when* you change
what the e-mail is talking about.
</grouch>
On 3/27/07, Yasser Gonzalez <yassergs@xxxxxxxxxxxxxxx> wrote:
Yes, but I use an example made in C++ Builder 5.0. I really never use
OpenGl with Visual C++.
OK. I gonna check th uv maps
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Paul Smith
Computer programmer
paul@xxxxxxxxxxxxxxxxxx
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- References:
- [gameprogrammer] bad texture apply
- From: Yasser Gonzalez
- [gameprogrammer] Re: bad texture apply
- From: Husam Zakaria
- [gameprogrammer] Re: bad texture apply (for Hussam Zakaria)
- From: Yasser Gonzalez
Other related posts:
- » [gameprogrammer] Re: bad texture apply (for Hussam Zakaria)
- » [gameprogrammer] Re: bad texture apply (for Hussam Zakaria)
Yes, but I use an example made in C++ Builder 5.0. I really never use OpenGl with Visual C++. OK. I gonna check th uv maps --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- [gameprogrammer] bad texture apply
- From: Yasser Gonzalez
- [gameprogrammer] Re: bad texture apply
- From: Husam Zakaria
- [gameprogrammer] Re: bad texture apply (for Hussam Zakaria)
- From: Yasser Gonzalez