[gameprogrammer] Re: awesome game

wow...darwinia is AMAZINGLY cool!

it seems like there's no way to lose though, i hope that's just because the
bulk of the gameplay was left out of the demo hehe...

im going to preorder it on good faith, a very very cool game! (:

----- Original Message ----- 
From: "Florian Hufsky" <fhufsky@xxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Monday, February 28, 2005 9:12 AM
Subject: [gameprogrammer] Re: awesome game


> gish is damn awesome. it's one of few the indie games i'd really love to
> buy (the other one is www.darwinia.co.uk by introversion)
>
> Chris Schnurr schrieb:
> > best use of a physics engine I've seen recently is Gish.
> > http://www.soft32.com/download_26858.html
> >
> > C
> >
> > -----Original Message-----
> > From: gameprogrammer-bounce@xxxxxxxxxxxxx
> > [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx]On Behalf Of Florian Hufsky
> > Sent: 27 February 2005 14:39
> > To: gameprogrammer@xxxxxxxxxxxxx
> > Subject: [gameprogrammer] Re: awesome game
> >
> >
> > reminds me of elastomania - http://www.elastomania.com/
> >
> > but it somehow feels better.
> >
> > Alan Wolfe schrieb:
> >
> >>http://www.fjallbrynt.nu/mountainclimber/game.asp
> >>I love that game, it's sooo awesome.
> >>
> >>does anybody know where to even begin programing a physics engine like
> >
> > that?  I've done gravity, friction etc in games before but nothing even
> > close to this game
> >
> >>
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