[gameprogrammer] Re: awesome game
- From: "Chris Schnurr" <chris.schnurr@xxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Mon, 28 Feb 2005 09:57:07 -0000
best use of a physics engine I've seen recently is Gish.
http://www.soft32.com/download_26858.html
C
-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx]On Behalf Of Florian Hufsky
Sent: 27 February 2005 14:39
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] Re: awesome game
reminds me of elastomania - http://www.elastomania.com/
but it somehow feels better.
Alan Wolfe schrieb:
> http://www.fjallbrynt.nu/mountainclimber/game.asp
> I love that game, it's sooo awesome.
>
> does anybody know where to even begin programing a physics engine like
that? I've done gravity, friction etc in games before but nothing even
close to this game
>
>
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- From: Florian Hufsky