[gameprogrammer] Re: awesome game

best use of a physics engine I've seen recently is Gish.
http://www.soft32.com/download_26858.html

C

-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx]On Behalf Of Florian Hufsky
Sent: 27 February 2005 14:39
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] Re: awesome game


reminds me of elastomania - http://www.elastomania.com/

but it somehow feels better.

Alan Wolfe schrieb:
> http://www.fjallbrynt.nu/mountainclimber/game.asp
> I love that game, it's sooo awesome.
>
> does anybody know where to even begin programing a physics engine like
that?  I've done gravity, friction etc in games before but nothing even
close to this game
>
>
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