[gameprogrammer] Re: awesome game

Just tried it out, and that is a fun game, although it has some rough 
spots. Seems to me like the key physics concept there is Rigid Body 
motion (the physics of rotating objects). Here's a page with an article 
that could get you started:

http://www.d6.com/users/checker/dynamics.htm

Peter Mikelsons

Alan Wolfe wrote:
> http://www.fjallbrynt.nu/mountainclimber/game.asp
> I love that game, it's sooo awesome.
> 
> does anybody know where to even begin programing a physics engine like that?  
> I've done gravity, friction etc in games before but nothing even close to 
> this game
> 
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