[gameprogrammer] again on udp and sdl_net

After digging in the net2 code i managed to write my own UDP based server, it listes ok. But I cant write the client side.
This is what I do:


socketset = SDLNet_AllocSocketSet(1);
SDLNet_ResolveHost(&serverIP,"192.168.1.1", 1515);
servsocket = SDLNet_UDP_Open(9899);
chan = SDLNet_UDP_Bind(servsocket, -1, &serverIP);
packet=SDLNet_AllocPacket(128);

packet->data[0]=1;
SDLNet_UDP_Send(servsocket,chan,packet);
But no data is received. Can somebody tell what is wrong here?


-- Roger D. Vargas http://dsgp.blogspot.com | Linux, programación, juegos


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