[gameprogrammer] Re: XML/Encryption/C++

Edilson Vasconcelos de Melo Junior wrote:
I’ll use XML for almost every configuration in my game, but there are a few things I don’t want the regular player to be able to open and edit it in a text editor. Do you know any good library to work with encrypted .xml files? I’m using tinyxml for the xml parsing, but now I think it would be way better if I could encrypt those files.

You could use zlib; compress the XML with gzip, then read it in with zlib... it'll decompress, then parse the XML as normal. For 99.99% of your players, this will be more than enough "encryption".

Another benefit is that they'll be ~33% the size of the original XML file, so they'll load faster and take up less space.

--
Chris Herborth (chrish@xxxxxxxxx)           http://www.pobox.com/~chrish/
Never send a monster to do the work of an evil scientist.


---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: