[gameprogrammer] Re: Windows Telnet Server Problem
- From: "Nick Howes" <nick@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 12 May 2006 13:39:02 +0100
On 11/05/06, Stephen Smith <gp@xxxxxxxxxxxxxxxxxxxxxxxx> wrote:
I've just written the basic framework of a MUD server in Java, as a basic
Telnet server, and it works fine when I connect to it locally. The problem I
have is when I run it under Windows and connect to it remotely. Once the
connection has been made, Windows starts freezing for about 5 seconds every
10-15 seconds; even the mouse pointer won't move. It does this even if I
stop and close the server. Sometimes Windows even resets itself.
Are you using Windows 9X or NT/XP? And also, are you using a pre-bundled
Microsoft JVM or the one downloaded from Sun?
I don't know exactly what effect either of these would have, but it could be
useful to know. I've used Socket on Windows XP without any of the problems
you mention.
- References:
- [gameprogrammer] Windows Telnet Server Problem
- From: Stephen Smith
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- » [gameprogrammer] Windows Telnet Server Problem
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- » [gameprogrammer] Re: Windows Telnet Server Problem
- » [gameprogrammer] Re: Windows Telnet Server Problem
- » [gameprogrammer] Re: Windows Telnet Server Problem
- » [gameprogrammer] Re: Windows Telnet Server Problem
- » [gameprogrammer] Re: Windows Telnet Server Problem
- » [gameprogrammer] Re: Windows Telnet Server Problem
I've just written the basic framework of a MUD server in Java, as a basic Telnet server, and it works fine when I connect to it locally. The problem I have is when I run it under Windows and connect to it remotely. Once the connection has been made, Windows starts freezing for about 5 seconds every 10-15 seconds; even the mouse pointer won't move. It does this even if I stop and close the server. Sometimes Windows even resets itself.
- [gameprogrammer] Windows Telnet Server Problem
- From: Stephen Smith