[gameprogrammer] Re: What language / toolkit to use for platform-independent game programming...?
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 06 Dec 2006 13:21:48 -0500
I cant remember a pure old C 3D engine. Irrlicht, Ogre, Crystalspace,
Neoengine, all of them use C++. I guess you will have to create your
custom engine. Good luck with that.
DARKGuy . escribió:
Greetings!
I subscribed to this list long time ago just to see how it was, and now
I see there's a real nice game programming community here :) so I
thought I'd ask something ^^
I want to make a game in Linux, but platform-independent. In Windows I
used to use DarkBASIC Professional, DIV Games Studio 2 and Fénix. I
wonder if there are some game toolkits or wrappers for making games in
Linux. I don't really care if the toolkit/wrapper uses c++ though it
would be better if it doesn't :). I'm looking for OpenGL wrappers and
such that allow me to focus in the game and the media itself rather than
the programming of the game. I've heard about OGRE but it's a pain to
set up - and it's also for C++ -_-'. Irrlicht engine is good too but it
also requires C++... I'm looking for something that's -not- C++, and
allows me to make 3D games...
Anybody got ideas?
Thanks in advance :)
- DARKGuy
--
http://dsgp.blogspot.com | Linux, programación, juegos
Have no place I can be since I found Serenity
But you can’t take the sky from me
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Greetings!I subscribed to this list long time ago just to see how it was, and now I see there's a real nice game programming community here :) so I thought I'd ask something ^^
I want to make a game in Linux, but platform-independent. In Windows I used to use DarkBASIC Professional, DIV Games Studio 2 and Fénix. I wonder if there are some game toolkits or wrappers for making games in Linux. I don't really care if the toolkit/wrapper uses c++ though it would be better if it doesn't :). I'm looking for OpenGL wrappers and such that allow me to focus in the game and the media itself rather than the programming of the game. I've heard about OGRE but it's a pain to set up - and it's also for C++ -_-'. Irrlicht engine is good too but it also requires C++... I'm looking for something that's -not- C++, and allows me to make 3D games...
Anybody got ideas? Thanks in advance :) - DARKGuy