[gameprogrammer] Re: What language / toolkit to use for platform-independent game programming...?
- From: "Kevin Martinet" <kmartinet@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 06 Dec 2006 15:09:49 +0000
Lots of people here could answer better then me, but isnt SDL exactly what
your looking for (www.libsdl.org), combine with OpenGL and you got a gaming
oriented cross plateform 3d enable engine.
DARKGuy . wrote:
> set up - and it's also for C++ -_-'. Irrlicht engine is good too but it
> also requires C++... I'm looking for something that's -not- C++, and
> allows me to make 3D games...
Cross platform? I think your other option is C.
--
Matthew Weigel
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- » [gameprogrammer] Re: What language / toolkit to use for platform-independent game programming...?
DARKGuy . wrote: > set up - and it's also for C++ -_-'. Irrlicht engine is good too but it > also requires C++... I'm looking for something that's -not- C++, and > allows me to make 3D games... Cross platform? I think your other option is C. -- Matthew Weigel --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html