[gameprogrammer] Re: What is better
- From: "David Olsen" <jolynsbass@xxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Wed, 26 Nov 2008 15:01:12 -0700
I would say that in general loops are easier to implement, so for a beginner,
I'd stick with those. You can do all sorts of stuff with loops! If you're
already very comfortable with threads and mutexs, though, using timers can be
very good.
Just my 2c.
-Dave
----- Original Message -----
From: yasser gonzalez
To: gameprogrammer@xxxxxxxxxxxxx
Sent: Monday, November 24, 2008 11:23 AM
Subject: [gameprogrammer] Re: What is better
Hey, when you develop a game, what is more useful:
While loops or Timers?
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