[gameprogrammer] Re: What is better
- From: "Chris Nystrom" <cnystrom@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 24 Nov 2008 13:47:31 -0600
2008/11/24 yasser gonzalez <yassergs@xxxxxxxxxxxxxxx>:
> Hey, when you develop a game, what is more useful:
> While loops or Timers?
I think it depends on the type of game. For an arcade game you need
screen refreshes per amount of time, so you need a timer, while for a
turn based game a loop is fine.
Chris
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E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx>
Saving the world from web programming.
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