[gameprogrammer] Re: What do do with net2 after its been compiled?

On Wed, 2004-09-08 at 17:29, Jake The Snake Briggs wrote:
> Hi all
> This may be a bit off-topic but....
> 
> I got the net2 sdl librarys, compiled them, played around with the 
> example programs, wrote some my own stuff etc.... Where does one place 
> the .o files? I suppose this is more of a general c question rather than 
> a specific net2 question. Every other library i have used has a makefile 
> which "installs" the relevant files for you, so i dont really know where 
> to put them by hand. I want to be able to #include "net2.h" without 
> having to have the whole lot in the directory where my source is.... I 
> am using fedora core 1, and debian at home....

This might be off topic except that the guy who wrote Net2 is also the
owner of this list. :-)

Just put the .o files anywhere you want them and make sure that your
link command includes them. I'd just plop the .h and .o files in your
build directory and forget about it.

> 
> Oh, and while i am at it, am i able to compile net2 under win32? i 
> assume i can, what caveats do i need to be aware of?

Not really. A lot of people are using it on Win32. 

                Bob Pendleton

> Thanks
> Jake
> 
> 
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