[gameprogrammer] What do do with net2 after its been compiled?
- From: Jake The Snake Briggs <jacob_briggs@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 09 Sep 2004 10:29:37 +1200
Hi all
This may be a bit off-topic but....
I got the net2 sdl librarys, compiled them, played around with the
example programs, wrote some my own stuff etc.... Where does one place
the .o files? I suppose this is more of a general c question rather than
a specific net2 question. Every other library i have used has a makefile
which "installs" the relevant files for you, so i dont really know where
to put them by hand. I want to be able to #include "net2.h" without
having to have the whole lot in the directory where my source is.... I
am using fedora core 1, and debian at home....
Oh, and while i am at it, am i able to compile net2 under win32? i
assume i can, what caveats do i need to be aware of?
Thanks
Jake
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- Follow-Ups:
- [gameprogrammer] Re: What do do with net2 after its been compiled?
- From: Bob Pendleton
- References:
- [gameprogrammer] Re: GBA Resources
- From: Kevin Fields
Other related posts:
- » [gameprogrammer] What do do with net2 after its been compiled?
- » [gameprogrammer] Re: What do do with net2 after its been compiled?
- » [gameprogrammer] Re: What do do with net2 after its been compiled?
- » [gameprogrammer] Re: What do do with net2 after its been compiled?
- [gameprogrammer] Re: What do do with net2 after its been compiled?
- From: Bob Pendleton
- [gameprogrammer] Re: GBA Resources
- From: Kevin Fields