[gameprogrammer] What do do with net2 after its been compiled?

Hi all
This may be a bit off-topic but....

I got the net2 sdl librarys, compiled them, played around with the 
example programs, wrote some my own stuff etc.... Where does one place 
the .o files? I suppose this is more of a general c question rather than 
a specific net2 question. Every other library i have used has a makefile 
which "installs" the relevant files for you, so i dont really know where 
to put them by hand. I want to be able to #include "net2.h" without 
having to have the whole lot in the directory where my source is.... I 
am using fedora core 1, and debian at home....

Oh, and while i am at it, am i able to compile net2 under win32? i 
assume i can, what caveats do i need to be aware of?
Thanks
Jake


---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: