[gameprogrammer] Re: Very.. VERY strange question.....

> I believe the point they are trying to make is that many many wannabe
> game programmers focus on the technology and not only ignore, but aren't
> even aware, of the fact that game programming is not primarily a
> technical activity. To write good games you have to be aware of the
> social structures that people and games exist in. If human beings are
> part of the game, then you need to have an understanding what makes
> people tick.
> 
> If you are writing a quest game, don't you think you should understand
> why people go on quests? You might want to have some idea of where the
> concept of a quest comes into our every day lives? If your game includes
> conflict, trading, and cooperation, then perhaps you should know what
> some of the worlds greatest thinkers have to say about the roots of
> conflict, trade, and cooperation? 
> 
> Games exist in a cultural context that is many thousands of years old.
> It is a good idea to have some understanding of that culture before you
> try to create something that depends on that culture for its success.
> 
> How many decades did Tolkien spend studying ancient European cultures
> before he wrote the "Lord of the Rings"? If you want to write a game
> with the enduring strength of LOTR you think maybe you should read a
> couple of books about something other that programming?
> 
>               Bob Pendleton


Very well put.... thanks, I believe you are correct!

Todd



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