[gameprogrammer] Re: [Urgent]OpenGL
- From: "Alan Wolfe" <atrix2@xxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Tue, 19 Oct 2004 09:18:05 -0700
if that doesnt work for you, you can always draw a quad and texture map a
circle on it.
you can use blending too if you need to only show the circle
----- Original Message -----
From: "Santeri Hernejärvi" <gray@xxxxxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Tuesday, October 19, 2004 7:55 AM
Subject: [gameprogrammer] Re: [Urgent]OpenGL
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> Kassem Nasser wrote:
> > Hi all ,
> > I am working in OpenGL and I could not find a method to draw a circle
> > without the use of basic primitives (lines,points,polygons),and the
> > use of loops.
> > So does anybody know such a method,
> > Best Regards,
>
>
<http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/glu/di
sk.html>
>
> .s
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- References:
- [gameprogrammer] [Urgent]OpenGL
- From: Kassem Nasser
- [gameprogrammer] Re: [Urgent]OpenGL
- From: Santeri Hernejärvi
Other related posts:
- » [gameprogrammer] [Urgent]OpenGL
- » [gameprogrammer] Re: [Urgent]OpenGL
- » [gameprogrammer] Re: [Urgent]OpenGL
- [gameprogrammer] [Urgent]OpenGL
- From: Kassem Nasser
- [gameprogrammer] Re: [Urgent]OpenGL
- From: Santeri Hernejärvi