[gameprogrammer] Re: The save game problem

On Mon, 2004-09-06 at 03:09, Julien Pauty wrote:

> All these techniques (like event logging, heap saving...) are used for 
> checkpointing. Sorry for institing but here are two addresses that may 
> be an interesting source of information for solving your problem :
> 
> A compiler that transform C code to enable state saving of the 
> application :
> http://theory.lcs.mit.edu/~porch/
> 
> A library that has a similar goal :
> http://www.cs.utk.edu/~plank/plank/www/libckpt.html
> 
> Julien

Thank you, these are very valuable.

                Bob Pendleton

> 
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