[gameprogrammer] Re: Testing Remote Connectivity
- From: "Lilith Calbridge" <lilith@xxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Wed, 28 Feb 2007 15:53:25 -0600
I'm not sure what the protocols are but would it work to test sending to
your localhost at 127.0.0.1 or simply localhost?
Lilith
>>> On 2/28/2007 at 1:52 PM, Stephen Smith
<gp@xxxxxxxxxxxxxxxxxxxxxxxx> wrote:
> Hi all,
>
> I've written a few on-line games, but the main problem I come across
> when testing, is testing in a real-world environment, i.e. connecting
> across the internet. I can't afford more than one computer, but as
> everyone will obviously know, there's a world of difference between
> connecting to your own PC and connecting to another PC across the
> internet. Is there a way to test this without having to buy another
> computer and internet connection?
>
> Cheers,
>
> Stephen
>
>
>
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