[gameprogrammer] Re: TCP/IP Problem: NAT
- From: Mando Escamilla <mando.escamilla@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sun, 21 Nov 2004 13:51:02 -0600
Where are these classes offered? Are they online classes, or
traditional classroom classes? If traditional, would they happen to
be offered anywhere around Austin, TX? :)
--
Mando
On Sun, 21 Nov 2004 13:35:54 -0600, Bob Pendleton <bob@xxxxxxxxxxxxx> wrote:
> On Sat, 2004-11-20 at 21:03, Chris Nystrom wrote:
> > On Sat, 20 Nov 2004 15:33:01 -0600, Bob Pendleton <bob@xxxxxxxxxxxxx> wrote:
> > >
> > > Ehh, Pretty good. My last class had a lot more students. Saw some really
> > > creative projects.
> >
> > Great! Hopefully some of them will sign up for your next 3D
> > programming class, so I can take it! I assume there is alot of OpenGL
> > work in the 3D class.
>
> Only two people signed up for the 3D class this last time, so it wasn't
> taught. After offering it 3 times with not enough people signing up to
> be able to hold the class we decided change the approach to the game
> programming class. There will now be only one class that covers 2d and
> 3d game programming and it will be 10 weeks long instead of the 7 weeks.
> It will be offered 3 times a years starting next summer. (There was no
> way to schedule it for the spring semester.)
>
> Doing it this way seems to make more sense, breaking the class up into a
> 2d and 3d part started to feel rather artificial. And, since we never
> had more than a couple of people sign up for the 3d class it was felt
> that most people got what they really needed out of the first class.
>
> Bob Pendleton
>
>
>
> >
> > > The ssh man page has a whole section on X11 and TCP/IP forwarding. Here
> > > is the applicable section.
> >
> > Thank you for the info.
> >
> > Chris
> --
> +--------------------------------------+
> + Bob Pendleton: writer and programmer +
> + email: Bob@xxxxxxxxxxxxx +
> + blog: www.Stonewolf.net +
> + web: www.GameProgrammer.com +
> +--------------------------------------+
>
> ---------------------
> To unsubscribe go to http://gameprogrammer.com/mailinglist.html
>
>
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- Follow-Ups:
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton
- References:
- [gameprogrammer] TCP/IP Problem: NAT
- From: Chris Nystrom
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Chris Nystrom
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Chris Nystrom
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton
Other related posts:
- » [gameprogrammer] TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- » [gameprogrammer] Re: TCP/IP Problem: NAT
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton
- [gameprogrammer] TCP/IP Problem: NAT
- From: Chris Nystrom
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Chris Nystrom
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Chris Nystrom
- [gameprogrammer] Re: TCP/IP Problem: NAT
- From: Bob Pendleton