[gameprogrammer] TCP output buffer size
- From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 07 Mar 2009 17:19:19 -0800
I want to send a very large file by TCP. If I send the whole file at
once it would cause the system memory to run out. So I want to check the
internal TCP stack size remaining, and send more of the file when it is
empty or near empty.
How do I do that?
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