[gameprogrammer] Re: Sound Effects
- From: Marian Schedenig <m.sched@xxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 15 Aug 2006 17:06:44 +0200
On Monday 14 August 2006 00:17, Charlie Lobo wrote:
> www.flashkit.com
> It's not the best place I agree, but it's quite good. I can't remember
> other sites of the top of my head.
Thanks, looks like this has at least some usable sounds. More than I remember
finding from my previous searches ("free" and similar terms are horribly
useless with search engines).
> You could record your own sounds, with
> just some editing on the windows sound recorder (echo and slow) you can
> make the sound of a paperbag popping into a spaceship exploding.
I've been thinking about that. I haven't yet come around to trying it (partly
because I doubted the success), but I will.
> Hope this helps.
Absolutely. Thanks!
Marian.
--
http://www.musgit.com
http://marian.musgit.com
Hofstadter's law: "It always takes longer than you think,
even when you take account of Hofstadter's law".
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- References:
- [gameprogrammer] Sound Effects
- From: Marian Schedenig
- [gameprogrammer] Re: Sound Effects
- From: Charlie Lobo
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- » [gameprogrammer] Re: Sound Effects
- » [gameprogrammer] Re: Sound Effects
- » [gameprogrammer] Re: Sound Effects
- [gameprogrammer] Sound Effects
- From: Marian Schedenig
- [gameprogrammer] Re: Sound Effects
- From: Charlie Lobo