[gameprogrammer] Re: Simple C++ Program
- From: "Mike Gillissie" <Niyoto@xxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Tue, 26 Sep 2006 07:26:08 -0400
Man, I'd forgotten about the joys of the input buffer... ;)
----- Original Message -----
From: Mustafa Shaik
To: gameprogrammer@xxxxxxxxxxxxx
Sent: Tuesday, September 26, 2006 5:16 AM
Subject: [gameprogrammer] Re: Simple C++ Program
Even simply u can use
getch(); linked by conio.h
this also can help.
On 9/26/06, Mark Silence <madasi@xxxxxxxxx> wrote:
On 9/25/06, Craig Chambers <reym_camroth@xxxxxxxxx> wrote:
> hi,
> this may be a little off topic, but i have a small
> problem. every time i write a small program (i'm just
> learning too) and i add a scanf() or cin line to the
> end of my program to make the program wait so i can
> see the results, it ignores the first one, so i have
> to put 2!!!!!!! is this wierd or am i doing somthing
> wrong?
> it only happens if earlier in the program i have asked
> for user input. I'm using bloodshed's devc++. am i
> doing something wrong with my user input earlier in
> the program?
>
I generally use
system("PAUSE");
to hold the output on the screen until I'm ready.
--
Mark Silence | Blog? Isn't it mandatory?
Madasi@xxxxxxxxx | http://madasi.blogspot.com/
"I reject your reality, and substitute my own!"
- Adam Savage, Mythbusters
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- References:
- [gameprogrammer] Re: Simple C++ Program
- From: Jake Briggs
- [gameprogrammer] Re: Simple C++ Program
- From: Craig Chambers
- [gameprogrammer] Re: Simple C++ Program
- From: Mark Silence
- [gameprogrammer] Re: Simple C++ Program
- From: Mustafa Shaik
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- [gameprogrammer] Re: Simple C++ Program
- From: Craig Chambers
- [gameprogrammer] Re: Simple C++ Program
- From: Mark Silence
- [gameprogrammer] Re: Simple C++ Program
- From: Mustafa Shaik