[gameprogrammer] Re: Seeking funds

I don't know much about this stuff - although i really wish i knew
more so am going to find it interesting to read the responses.

However, it seems like it would be a straightforward tactic to seek
out publishers who would be interested in backing a game like this.

Having something to already show which kind of works as a "proof of
concept" lessens the risk as opposed to a bunch of guys saying "sure
we can make an MMO" so it may be viable to some publisher out there.

I figure it's somewhat like job hunting where you might have to get a
lot of "NO"s before you find the right publisher.

my 2 cents! (:

On Sat, Apr 19, 2008 at 4:52 AM, Nicolas Goy, Kuon <kuon@xxxxxxxxxx> wrote:
> Hello,
>
> I hope this is not off-topic for this list, but I think it's not.
>
> Maybe some of you know, I'm the founder of a "large" MMORPG project.
>
> At the present time, we are all (about 15 individuals) working for free
> (having game company stocks in exchange), at an average of 40% of full time
> (yea, we all have to earn money to live). We've been working for 1 year now,
> and we plan to release the game in 4 years.
>
> The project is going very well, but now, we need to concentrate on it (stop
> having to work aside), and for that, we need, guess what… money.
>
> We decided to create an investors presentation (a PDF of about 20 pages,
> explaining keys elements of the game), alongside with this presentation, a
> website will be available. But we don't know who would be interested in
> this.
>
> Even if I have a bit of experience with running a company, as I've been
> running mine for 9 years, I never had to find investors.
>
> After a quick calculation, we would need about $5'000'000 to have everything
> going smoothly. We need to hire about 4-5 artists full-time to finish the
> game. Now, we have very talented people, but without money, it's impossible
> for them to work full-time. This sum also includes hardware and a couple of
> other things, but it's mostly people salaries. Of course, we don't need it
> immediately, right now, it's more about $200'000 to start hiring people.
>
> So… here I am, asking you all, as you are from this industry, how to
> proceed. Any comment, pointer, anything (you can even say I'm crazy), very
> much appreciated.
>
>
> Best regards
>
> --
> kuon
>
> http://kuon.goyman.com
> http://goyman.com
>
>
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