[gameprogrammer] Re: SDL with borland C++
- From: Robbert de Groot <zekaric@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 24 May 2007 19:12:10 -0400 (EDT)
Possibly. If I recall correctly BC++5 can create 32 bit windows
programs. Hopefully the windows header files and libs that also come
with this compiler will still work with modern windows versions. You
will just have to try compiling SDL with this version to see if it
will succeed.
I do recall using the free BC++ compiler that Borland gave away
(without IDE) some time ago to build SDL and to build and run an SDL
sample. If this is the compiler that you are talking about then yes,
you can use it with SDL.
--- Yasser Gonzalez Soto <yassergs@xxxxxxxxxxxxxxx> wrote:
> I got very old borland C++ version. Is a win 3.x borland C++ 5.0
> version.
> Could I use SDL with this old version?
>
>
> ---------------------
> To unsubscribe go to http://gameprogrammer.com/mailinglist.html
>
>
>
Be smarter than spam. See how smart SpamGuard is at giving junk email the
boot with the All-new Yahoo! Mail at http://mrd.mail.yahoo.com/try_beta?.intl=ca
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- References:
- [gameprogrammer] Re: SDL with borland C++
- From: Yasser Gonzalez Soto
Other related posts:
- » [gameprogrammer] Re: SDL with borland C++
- » [gameprogrammer] Re: SDL with borland C++
- » [gameprogrammer] Re: SDL with borland C++
- » [gameprogrammer] Re: SDL with borland C++
- [gameprogrammer] Re: SDL with borland C++
- From: Yasser Gonzalez Soto