[gameprogrammer] SDL_ttf and OpenGL
- From: "Kevin Fields" <drunkendruid@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 29 Apr 2004 09:22:13 -0300
Hey people,
I'm having an issue with trying to get SDL_ttf to work with OpenGL.
I've posted on the SDL mailing list, but I'm still not sure how I can go
about getting SDL_ttf to render to the screen.
One method I was told to use was to take the surface generated by
TTF_RenderText_*() and make a texture out of it, then applying that texture
to a quad (or triangle strip) and rendering to the screen. When I tried
that, nothing appeared.
Has anyone been able to get fonts working with SDL and OpenGL?
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- [gameprogrammer] Re: SDL_ttf and OpenGL
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