[gameprogrammer] Re: SDL 2.0
- From: Bob Pendleton <bob@xxxxxxxxxxxxx>
- To: Gameprogrammer Mailing List <gameprogrammer@xxxxxxxxxxxxx>
- Date: Wed, 03 Nov 2004 15:38:09 -0600
On Wed, 2004-11-03 at 09:37, Stephane Marchesin wrote:
> Bob Pendleton wrote:
>
> >
> >That has been done, a team exists. It is being done, teams are being
> >formed. And, yes, one must not work alone. All these things take time.
> >People have to want to devote a lot of time to a project to make a
> >useful contribution. Believe me, it takes a lot of time. I've spent most
> >of my spare time for several week just learning enough about the SDL
> >source code to start making changes.
> >
> Hmm, I have submitted a number of SDL patches in the past so I think I
> know the codebase quite well :)
Sounds like you do!
> And yes, I know what a lot of time means.
I believe you.
>
> >
> >
> >If you want to help, let me know.
> >
> Of course, I think it's clear that I wanted to help. However, I've been
> working alone until now.
Not to me, but I'm not at the center of things. What are you interested
in working on and on what platform?
Bob Pendleton
>
> Stephane
>
>
>
>
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- [gameprogrammer] Re: SDL 2.0
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- [gameprogrammer] Re: SDL 2.0
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