[gameprogrammer] Rumble

Has anyone done any work with force feedback or a rumbling controller?

I started working with one today and tried to make a "soft rumble" by
turning on and off the motor every 25ms for 500ms total and it did
make a pretty soft kind of rumble.

To make a harder rumble, i tried leaving the motor on for 500ms and it
was a little harder but wasn't quite what I thought it would be hehe

I think maybe I'm naive in thinking that leaving a rumble motor on is
the roughest it can get and that maybe some way of turning it on and
off will make it rougher.

Anyone know anything about this realm of game programming? (:

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