[gameprogrammer] Re: Rich Interent Application System for Games
- From: Chris Nystrom <cnystrom@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 10 Jun 2005 06:46:32 -0500
On 6/10/05, Nick Howes <csucew@xxxxxxxxxxxxxxxxx> wrote:
>
> Sounds very interesting and ambitious.
Thank you.
=20
> My only suggestion would be to move more of the application client-side,
> perhaps with a platform-independant scripting language so the client
> could control more of the program thus reducing the amount of network
> traffic needed. From what I understand of your description the server is
> doing pretty much all the control and the client is just drawing what
> it's being told to. Don't ask me about how to implement the scripting
> stuff, it's just an idea :)
That is a very good idea. I had not thought of that. I will look into it.
Thank you,
Chris
--=20
E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx>
Business: http://www.shaklee.net/austin
Blog: http://conversazione.blogspot.com/
AIM: nystromchris
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- [gameprogrammer] Rich Interent Application System for Games
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