[gameprogrammer] Re: Rich Interent Application System for Games

On 6/14/05, David Olofson <david@xxxxxxxxxxx> wrote:
> 
> It so happens that a combination of my EEL real time (as in, kHz cycle
> rates, for audio and control applications) scripting engine, the
> EELBox "toy" SDL binding and an application I'm developing for lab
> instruments (they run scripts sent from the Windows "GUI" instead of
> having all logic built into the firmware), sum up to something *very*
> similar to what you're doing + client side scripting. :-)

Cool. I thought of your scripting languague when he mentioned scripting.
 
> In fact, I've been thinking about turning EELBox into an application
> browser and develop games, musical applications and other fun stuff
> around it. Since EEL has the compiler integrated (compiles to byte
> code when loading), it'd be very easy to set up a
> debugging/development system for the client side scripting (that is,
> all you need, for non-distributed applications) on any platform that
> the application browser runs on.

We will have to compare notes as we go along. Perhaps our efforts are
compatible. I am going to finish up the network tuning that I am
doing, and then I will take a look at your scripting language.

> Bad news is, EEL isn't particularly mature or well tested yet. The VM
> based version (as opposed to the remotely related EEL found in
> Audiality) hasn't been around for very long, and both implementation
> and language is still in flux, to some extent.

No problem. I am sure it is much farther along than my application browser.
 
> Then again, I'm using it for real work, and it seems to do the job.
> (Well, when it doesn't, I have to fix it - real fast.) So, please
> feel free to play around with it and report any problems, suggestions
> or whatever - but don't shoot me if it blows up in your face. ;-)
> 
>         http://eel.olofson.net

Thank you. I will check it out.

Chris

-- 
E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx>
Business: http://www.shaklee.net/austin
Blog: http://conversazione.blogspot.com/
AIM: nystromchris


---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: