[gameprogrammer] RES: Re: Network games

Hi,

I didn't understand the RakNet license. Should I buy a license for each game
I make? The download is fully functional?

Thanks again!
Dirso


Atenciosamente,
 
Edilson Vasconcelos de Melo Junior
Diretor de Projetos - JR Softwares
dirso@xxxxxxxxxxxxxxxxxx
dirsow@xxxxxxxxx
(19) 3243-4403 / 3213-7357 / 9213-5245
-----Mensagem original-----
De: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] Em nome de Randall M Sanborn
Enviada em: sábado, 11 de novembro de 2006 20:36
Para: gameprogrammer@xxxxxxxxxxxxx
Assunto: [gameprogrammer] Re: Network games

We have used RakNet on shipped games, it is a good product.

----- Original Message ----
From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
To: gameprogrammer@xxxxxxxxxxxxx
Sent: Friday, November 10, 2006 9:56:51 AM
Subject: [gameprogrammer] Re: Network games


RakNet

Edilson Vasconcelos de Melo Junior wrote:
> Hi, Guys!
> 
> First of all, thanks everyone for the help on choosing my engine. I'm just
> loving working with Ogre!
> Second, now I need a NetWork library for my games that could handle
> thousands of connections at the same time, and of course multiple games
> running at the same time, and multiple servers too (if somebody tries to
> connect to a server that is already full, he is sent to another).
> 
> Thanks a lot,
> Dirso
> 
> 
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> 
> 
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