[gameprogrammer] Re: RES: Re: C# vs C++

I am a very VERY novice programmer, what do you mean when you call certain 
programming languages slow and fast?

> From: dirso@xxxxxxxxxxxxxxxxxx
> To: gameprogrammer@xxxxxxxxxxxxx
> Subject: [gameprogrammer] RES: Re: C# vs C++
> Date: Fri, 13 Feb 2009 10:10:33 -0200
> 
> Last project I worked on I also had to make some improvements in some
> applets - what a nightmare!!! - As the manager said told me once: "Did you
> ever see a Flash application loading the plugin? Why does java need to
> initialize every time?". Anyway, I didn't have this problem with the DirectX
> application developed in C#.
> Nice joke ;)
> 
> -----Mensagem original-----
> De: gameprogrammer-bounce@xxxxxxxxxxxxx
> [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] Em nome de Chris Nystrom
> Enviada em: quarta-feira, 11 de fevereiro de 2009 17:25
> Para: gameprogrammer@xxxxxxxxxxxxx
> Assunto: [gameprogrammer] Re: C# vs C++
> 
> On Tue, Feb 10, 2009 at 5:07 PM, Matthew Weigel <unique@xxxxxxxxxxx> wrote:
> >
> > Yep, C# and Java have entered the realm of "fast enough for a lot of
> things"
> 
> Joke:
> 
> Knock Knock...
> 
> Who is there?
> 
> (wait)
> 
> (wait)
> 
> (wait)
> 
> Java!
> 
> Chris
> 
> --
> E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx> Saving the world from web
> programming.
> http://www.newio.org - G-Talk: cnystrom
> 
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