[gameprogrammer] Re: RES: Re: C# vs C++
- From: tommy crayon <ionovitch@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 13 Feb 2009 20:03:15 -0800 (PST)
if you're interested in writing a game for an untouched market please let me
know.
--- On Fri, 2/13/09, Paulo Pinto <pjmlp@xxxxxxxxxxxxx> wrote:
From: Paulo Pinto <pjmlp@xxxxxxxxxxxxx>
Subject: [gameprogrammer] Re: RES: Re: C# vs C++
To: gameprogrammer@xxxxxxxxxxxxx
Date: Friday, February 13, 2009, 6:33 AM
Ok, but applets are not a good example anyway, specially when compared with
Flash.
But the guys from Jagex (Runescape), Puzzle Pirates, Wurm Online, WebWars and
Firaxis Games to
name just a few examples, don't seem to worry that much about using Java on
their products.
All languages have their place. Sure some are more demanded than others in the
industry, but one thing
is sure.
No publisher cares whatsoever what language you use. If the game is appealing
and sells, that is what counts.
--
Paulo
On Fri, Feb 13, 2009 at 1:10 PM, Edilson Vasconcelos de Melo Junior
<dirso@xxxxxxxxxxxxxxxxxx> wrote:
Last project I worked on I also had to make some improvements in some
applets - what a nightmare!!! - As the manager said told me once: "Did you
ever see a Flash application loading the plugin? Why does java need to
initialize every time?". Anyway, I didn't have this problem with the DirectX
application developed in C#.
Nice joke ;)
-----Mensagem original-----
De: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] Em nome de Chris Nystrom
Enviada em: quarta-feira, 11 de fevereiro de 2009 17:25
Para: gameprogrammer@xxxxxxxxxxxxx
Assunto: [gameprogrammer] Re: C# vs C++
On Tue, Feb 10, 2009 at 5:07 PM, Matthew Weigel <unique@xxxxxxxxxxx> wrote:
>
> Yep, C# and Java have entered the realm of "fast enough for a lot of
things"
Joke:
Knock Knock...
Who is there?
(wait)
(wait)
(wait)
Java!
Chris
--
E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx> Saving the world from web
programming.
http://www.newio.org - G-Talk: cnystrom
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
Other related posts: