[gameprogrammer] RES: Re: C# vs C++
- From: "Edilson Vasconcelos de Melo Junior" <dirso@xxxxxxxxxxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Fri, 13 Feb 2009 10:10:33 -0200
Last project I worked on I also had to make some improvements in some
applets - what a nightmare!!! - As the manager said told me once: "Did you
ever see a Flash application loading the plugin? Why does java need to
initialize every time?". Anyway, I didn't have this problem with the DirectX
application developed in C#.
Nice joke ;)
-----Mensagem original-----
De: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] Em nome de Chris Nystrom
Enviada em: quarta-feira, 11 de fevereiro de 2009 17:25
Para: gameprogrammer@xxxxxxxxxxxxx
Assunto: [gameprogrammer] Re: C# vs C++
On Tue, Feb 10, 2009 at 5:07 PM, Matthew Weigel <unique@xxxxxxxxxxx> wrote:
>
> Yep, C# and Java have entered the realm of "fast enough for a lot of
things"
Joke:
Knock Knock...
Who is there?
(wait)
(wait)
(wait)
Java!
Chris
--
E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx> Saving the world from web
programming.
http://www.newio.org - G-Talk: cnystrom
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