[gameprogrammer] Re: Portals (3d)
- From: "Roger D. Vargas" <roger@xxxxxxxxxxx>
- To: Game programmer list <gameprogrammer@xxxxxxxxxxxxx>
- Date: Wed, 26 May 2004 07:29:14 -0400
El mar, 25-05-2004 a las 12:36, Alan Wolfe escribió:
> Hey, does anyone know any good tutorials or books on how to do 3d portals?
> I've found a few which talk a little about theory, but i need some code
> examples or atleast pseudo code w/ explanations on how to clip frustums
> against portals, how to handle mirrors w/ zbuffering and that kinda stuff.
>
I think somebody wrote about portals in irrlicht site (irrlicht.sf.net)
--
Roger D. Vargas
Linux User: 180787
"Object-oriented programming is an exceptionally bad idea which could
only have originated in California."
- E.W. Dijkstra
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- References:
- [gameprogrammer] Portals (3d)
- From: Alan Wolfe
Other related posts:
- » [gameprogrammer] Portals (3d)
- » [gameprogrammer] Re: Portals (3d)
- » [gameprogrammer] Re: Portals (3d)
- » [gameprogrammer] Re: Portals (3d)
- » [gameprogrammer] Re: Portals (3d)
- [gameprogrammer] Portals (3d)
- From: Alan Wolfe