[gameprogrammer] Re: Play by Web games tutorial sought
- From: Paulo Pinto <pjmlp@xxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx, Paul Smith <paul@xxxxxxxxxxxxxxxxxx>
- Date: Wed, 28 Mar 2007 11:55:26 +0100
Hi,
this is a chess web site where I play every now and then.
Although you can get to the code, at least you can get
an idea of how your site should look in functionality.
http://gameknot.com/
Cheers,
Paulo
Quoting Paul Smith <paul@xxxxxxxxxxxxxxxxxx>:
> I'm having trouble finding the right combination of words to
> successfully Google for tutorials covering Play by Web games.
>
> I'm learning all about Ruby on Rails and quite enjoying the ride.
> What I ultimately want to achieve is to create a website that hosts
> various boardgames, i.e. games that are not played in real time, in
> such a fashion that you load up the current state of the game, input
> commands for your current move, then logout and go about your
> business.
>
> Then, after the other player(s) have moved, you get notified by e-mail
> that it's your turn again, and the cycle repeats.
>
> The thing is, Googling attempts always bring me to things like flash
> games and other real time game tutorials, which is not what I'm
> presently interested in.
>
> So, if any of you have heard of a simple tutorial of how to do a
> simple game - even Noughts and Crosses would do - in the web style
> that I describe, speak up!
>
> PS My recent posts make me out to be rather grouchy and short
> tempered, sorry if I have offended anyone with them! Pressures at
> work etc etc.
>
> --
> Paul Smith
> Computer programmer
>
> paul@xxxxxxxxxxxxxxxxxx
>
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