[gameprogrammer] Re: Open gl & directx
- From: Vince <uberneen@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 22 Jun 2005 05:22:43 -0700 (PDT)
This link has a comparison table for openGL and
DirectX: (may be a little out of date, but mostly
accurate)
http://www.cprogramming.com/tutorial/openglvs.html
Here is a good place to start:
http://nehe.gamedev.net/
If you're compiling in Windows:
http://www.bloodshed.net/index.html
My preference is OpenGL and C. If you use OpenGL and
C/C++, you won't find yourself limited later.
Vince~
--- Javad Zahmatkesh <javad.zahmatkesh@xxxxxxxxx>
wrote:
> I Want to Make game's like Need For Speed.
> i want to make game's very very live.
> i want to know if i work with open gl can i do what
> ever i think?
> or in future can i program anything i want.
> and something else where i can download the latest
> version of
> Open Gl?
> thnak's alot.
> break a leg.
> bye.
> if you can say some book's that can help me for game
> programing in delphi.
> thank's again.
> bye
>
>
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- References:
- [gameprogrammer] Re: Open gl & directx
- From: Javad Zahmatkesh
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- » [gameprogrammer] Re: Open gl & directx
- » [gameprogrammer] Re: Open gl & directx
- » [gameprogrammer] Re: Open gl & directx
- » [gameprogrammer] Re: Open gl & directx
- » [gameprogrammer] Re: Open gl & directx
- [gameprogrammer] Re: Open gl & directx
- From: Javad Zahmatkesh