[gameprogrammer] Re: Offtopic: Antispam
- From: "chris Dude" <taoist.dude@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 2 Nov 2006 23:02:45 +0000
I have a 'virtual' email that I re-route through gmail, and then set
up a gmail forwarding rule back to my 'real' inbox. You need a gmail
account to do it but it strips a good percentage of spam.
On 11/2/06, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
you know the sad thing about this?
if the fuzzy OCR gets working that means web forms will just have to use a
better anti OCR algorithm to secure their bulletin boards etc.
and that of course means the spammers will use the same technology and we'll
have to make better OCR.
bad cycle!
On 11/2/06, Lilith Calbridge <lilith@xxxxxxxxx> wrote:
> I feel your pain since I'm an email admin. The problem is that the
> spammers are throwing in enough color noise to disturb most attempts an
> doing some OCR. Supposedly Spam Assassin had developed a fuzzy OCR but
> I don't know how well that's working. Our current option is to block
> any GIF files that come in but that's not going to go over well.
>
> Lilith
>
> >>> On 11/2/2006 at 4:18 PM, in message <454A6EC1.2060506@xxxxxxxxxx>,
> Kevin
> Jenkins <gameprogrammer@xxxxxxxxxx > wrote:
>
> > The amount of spam I've been getting lately makes it impossible to
> > work. The filter that comes with Thunderbird only catches about half
>
> > because the spammers use images that show up even though I have
> images
> > disabled. Does anyone know of a good anti-spam system that works
> > Thunderbird?
> >
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>
>
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- References:
- [gameprogrammer] Re: Slightly offtopic: SQL Command
- From: Sami Näätänen
- [gameprogrammer] Offtopic: Antispam
- From: Kevin Jenkins
- [gameprogrammer] Re: Offtopic: Antispam
- From: Alan Wolfe
Other related posts:
- » [gameprogrammer] Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
- » [gameprogrammer] Re: Offtopic: Antispam
you know the sad thing about this? if the fuzzy OCR gets working that means web forms will just have to use a better anti OCR algorithm to secure their bulletin boards etc. and that of course means the spammers will use the same technology and we'll have to make better OCR. bad cycle! On 11/2/06, Lilith Calbridge <lilith@xxxxxxxxx> wrote: > I feel your pain since I'm an email admin. The problem is that the > spammers are throwing in enough color noise to disturb most attempts an > doing some OCR. Supposedly Spam Assassin had developed a fuzzy OCR but > I don't know how well that's working. Our current option is to block > any GIF files that come in but that's not going to go over well. > > Lilith > > >>> On 11/2/2006 at 4:18 PM, in message <454A6EC1.2060506@xxxxxxxxxx>, > Kevin > Jenkins <gameprogrammer@xxxxxxxxxx > wrote: > > > The amount of spam I've been getting lately makes it impossible to > > work. The filter that comes with Thunderbird only catches about half > > > because the spammers use images that show up even though I have > images > > disabled. Does anyone know of a good anti-spam system that works > > Thunderbird? > > > > --------------------- > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > >
- [gameprogrammer] Re: Slightly offtopic: SQL Command
- From: Sami Näätänen
- [gameprogrammer] Offtopic: Antispam
- From: Kevin Jenkins
- [gameprogrammer] Re: Offtopic: Antispam
- From: Alan Wolfe