[gameprogrammer] Re: [OOT] C++ or C++.Net
- From: Anom <adeanom@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 21 Dec 2005 10:28:01 +0700
On 12/20/05, Olof Bjarnason <olof.bjarnason@xxxxxxxxx> wrote:
> Yes C++.NET is for .NET framework platforms. Note that there is a .NET
> framework platform called Mono which run on both Windows XP, Linux and Mac,
> IIRC. So will not have to recompile your source code for the different
> platforms (much like Java).
so it means to run an app created with C++.Net the client also need
the .Net framework right? As for Mono, i have read plenty comment
about it (but haven;t touch it by myself though). And for what i have
heard, it doesn't full support .Net only most of it. After all M$
didn't officially support it...
So what the use of using C++.Net if the target platform would be only
(at this time) windows with .Net framework installed??? (soory i
did'nt mean to start another flame but it just pop out of my mind :D )
--
Ade Anom A
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- References:
- [gameprogrammer] [OOT] C++ or C++.Net
- From: Anom
- [gameprogrammer] Re: [OOT] C++ or C++.Net
- From: Olof Bjarnason
Other related posts:
- » [gameprogrammer] [OOT] C++ or C++.Net
- » [gameprogrammer] Re: [OOT] C++ or C++.Net
- » [gameprogrammer] Re: [OOT] C++ or C++.Net
- » [gameprogrammer] Re: [OOT] C++ or C++.Net
- » [gameprogrammer] Re: [OOT] C++ or C++.Net
- [gameprogrammer] [OOT] C++ or C++.Net
- From: Anom
- [gameprogrammer] Re: [OOT] C++ or C++.Net
- From: Olof Bjarnason