[gameprogrammer] Re: [OOT] C++ or C++.Net
- From: Robbert de Groot <zekaric@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 20 Dec 2005 11:59:51 -0500 (EST)
We had a discussion about this recently at the office. As far as I
know from what was talked about Mono also isn't complete with respect
to winforms. Mono is getting close to being fully 1.0 compatible but
.NET is getting close (if not already) to 2.0 release. So I would
say .NET isn't 100% cross platform yet so not quite a java
replacement in that concern.
Another thing to watch out for with .NET (similarly with Java and
others.) is that the compiled code can be decompiled to fairly
readable code. If you create code that is suppose to be private then
you'll probably want to look into code obfuscators just to make it a
bit of a nuisance to those who wish to crack or steal parts of your
program.
--- Paulo Pinto <pjmlp@xxxxxxxxxxxxx> wrote:
> Currently Mono doesn't support C++.Net.
> Only code compiled with C# or VB.Net.
>
> AFAIK not all the required run-time support for
> C++.Net is in place.
>
> Cheers,
> Paulo
>
> Quoting Olof Bjarnason <olof.bjarnason@xxxxxxxxx>:
>
> > On 12/20/05, Anom <adeanom@xxxxxxxxx> wrote:
> > >
> > > i'm sorry i guess my question here has nothing to do with game
> > > programming. But i don't know where to ask again since this is
> the
> > > only list i've joined that more connected to C++.
> > >
> > > Now there is a C++ and C++.Net. I don't know what the
> difference is.
> > > Is C++.Net app only be able to run on machine with .net
> framework
> > > installed just like any other .net language? is the source code
> > > (syntax and other stuff) is still the same as before (on VC++
> 6).
> >
> >
> > Yes C++.NET is for .NET framework platforms. Note that there is a
> .NET
> > framework platform called Mono which run on both Windows XP,
> Linux and Mac,
> > IIRC. So will not have to recompile your source code for the
> different
> > platforms (much like Java).
> >
> > /Olof
> >
> > well that's my question... i'm sorry again since it maybe off
> topic.
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- References:
- [gameprogrammer] Re: [OOT] C++ or C++.Net
- From: Paulo Pinto
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- » [gameprogrammer] [OOT] C++ or C++.Net
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- » [gameprogrammer] Re: [OOT] C++ or C++.Net
- » [gameprogrammer] Re: [OOT] C++ or C++.Net
- [gameprogrammer] Re: [OOT] C++ or C++.Net
- From: Paulo Pinto