[gameprogrammer] Re: [OOT] C++ or C++.Net

Currently Mono doesn't support C++.Net.
Only code compiled with C# or VB.Net.

AFAIK not all the required run-time support for
C++.Net is in place.

Cheers,
Paulo

Quoting Olof Bjarnason <olof.bjarnason@xxxxxxxxx>:

> On 12/20/05, Anom <adeanom@xxxxxxxxx> wrote:
> >
> > Hi all,
> >
> > i'm sorry i guess my question here has nothing to do with game
> > programming. But i don't know where to ask again since this is the
> > only list i've joined that more connected to C++.
> >
> > Now there is a C++ and C++.Net. I don't know what the difference is.
> > Is C++.Net app only be able to run on machine with .net framework
> > installed just like any other .net language? is the source code
> > (syntax and other stuff) is still the same as before (on VC++ 6).
> 
> 
> Yes C++.NET is for .NET framework platforms. Note that there is a .NET
> framework platform called Mono which run on both Windows XP, Linux and Mac,
> IIRC. So will not have to recompile your source code for the different
> platforms (much like Java).
> 
> /Olof
> 
> well that's my question... i'm sorry again since it maybe off topic.
> >
> > TiA
> >
> > --
> >        Ade Anom A
> >
> >
> > ---------------------
> > To unsubscribe go to http://gameprogrammer.com/mailinglist.html
> >
> >
> >
> 




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