[gameprogrammer] Re: [OOT] C++ or C++.Net
- From: Paulo Pinto <pjmlp@xxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 20 Dec 2005 09:40:59 +0000
Currently Mono doesn't support C++.Net.
Only code compiled with C# or VB.Net.
AFAIK not all the required run-time support for
C++.Net is in place.
Cheers,
Paulo
Quoting Olof Bjarnason <olof.bjarnason@xxxxxxxxx>:
> On 12/20/05, Anom <adeanom@xxxxxxxxx> wrote:
> >
> > Hi all,
> >
> > i'm sorry i guess my question here has nothing to do with game
> > programming. But i don't know where to ask again since this is the
> > only list i've joined that more connected to C++.
> >
> > Now there is a C++ and C++.Net. I don't know what the difference is.
> > Is C++.Net app only be able to run on machine with .net framework
> > installed just like any other .net language? is the source code
> > (syntax and other stuff) is still the same as before (on VC++ 6).
>
>
> Yes C++.NET is for .NET framework platforms. Note that there is a .NET
> framework platform called Mono which run on both Windows XP, Linux and Mac,
> IIRC. So will not have to recompile your source code for the different
> platforms (much like Java).
>
> /Olof
>
> well that's my question... i'm sorry again since it maybe off topic.
> >
> > TiA
> >
> > --
> > Ade Anom A
> >
> >
> > ---------------------
> > To unsubscribe go to http://gameprogrammer.com/mailinglist.html
> >
> >
> >
>
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