[gameprogrammer] Re: New to Game Programming ......
- From: Dominic McDonnell <telarau@xxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 28 Jul 2005 11:18:01 +1000
Hi,
I recently started game programming so my perspective might be of
help to you. First of all, starting in C/C++ will be a little harder
than if you started with something like basic to get your head around
the programming side of things, however it's not necessary.
So the first thing you need is a C/C++ primer. Look for something
like getting started with c++, or teach yourself c++. Those sort of
books will get you on the right track. Once you have read one of those,
you'll understand basic programming concepts, and you'll be ready to go
on to something more advanced. I would recommend getting a more advanced
book on c++, one which shows you how to use the advanced features of c++
(I'm not really sure of a title here, maybe stroustrup's book), a basic
game programming book (if you are programming on windows, tricks of the
game programming guru's is great), a book on program design (no idea),
and the book Code Complete, which is a complete guide to code
construction (how to format code to be readable, and easy to modify).
Once you are at this stage, start writing simple games, start with 2d
games because its easier and the principles learned are the backbone of
3d programming. Once you are proficient at that level, the sky is the limit.
While you are learning programming, you should learn maths
completely, as there is not a single area of maths that I haven't found
usefull in some area. If you have already finished school, then do a
course in it (TAFE in Australia, I'm not sure what is available in
India). I'd say you would need to be at least year 12 level (Australian
again, but basically able to enter university in a math based course).
Once you have the basics down, Beginning Math and Physics for Game
Programmers is good. It isn't designed for real begginers, you won't be
able to be able to understand it until you've done at least algebra,
geometry and trigonometry.
From there get as much material as you can, on both maths and programming.
A really good resource is http://www.gamedev.net
Hoped this helped.
Dominic McDonnell
Qudrat Kaleem wrote:
thanx for the advise Troll ...
so is there some other book for a guy who knows simply nothing and
is zero in GAME CODING ... i mean all i know is C and some C++
that too i'n still learning and still am on the basic lessons ...
i'll some books on game coding after i complete my C++ ... so is
there a book suitable in my case ??
PHOENIX
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- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
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- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
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- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
thanx for the advise Troll ...
so is there some other book for a guy who knows simply nothing and
is zero in GAME CODING ... i mean all i know is C and some C++
that too i'n still learning and still am on the basic lessons ...
i'll some books on game coding after i complete my C++ ... so is
there a book suitable in my case ??PHOENIX
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- [gameprogrammer] 3DS -> Game
- From: Kevin Jenkins
- [gameprogrammer] Wild Tangent first impressions
- From: Kevin Jenkins
- [gameprogrammer] Virtools first impressions (licensing only)
- From: Kevin Jenkins
- [gameprogrammer] Wild Tangent Review
- From: Kevin Jenkins
- [gameprogrammer] Re: New to Game Programming ......
- From: Qudrat Kaleem