[gameprogrammer] Re: New to Game Programming ......
- From: "Trollfiddler" <trollfiddler@xxxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Tue, 26 Jul 2005 12:42:27 +0100
Hi,
I haven't been following this thread so don't know what other people have
recommended to you. I just glanced at your last mail and noticed the book
title, and thought I'd save you a few dollars/euros/rupees or whatever.
There is an awful lot to learn if you are producing games on your own. It
also depends on the type of game you will be making. In my case I'm writing
a fantasy RPG. I've had to learn about 3D modelling, level design, the API
for the game engine I'm using, maths for distance and direction checking,
collision detection, physics...on and on.
I've been programming for many years, so all the basic stuff is already well
entrenched in my head and OOP is second nature. Therefore I'm not the person
to tell you where to start, as a lot of stuff is just there and I don't even
realise I know it any more, it's just part of life.
There's a useful little book in the same series you were talking about. It's
called Beginning Game level Design. It's got some helpful psychology and
level design tips to keep your players interested and wanting more.
In general I've found that once you know the generic
"input/logic/update-screen" cycle then you are better off buying specialist
books for the area you are currently learning about, rather than buying
generic "game programming" books. So get a good 3D modelling book, or a good
level design book, or a good OpenGL book or whatever. And learn OOP and
design patterns really well if you have a large game and want to be able to
support it without some real heartache.
Just my tuppence-worth. Everyone will have their own ideas. We all work and
learn in different ways.
All the best,
Troll.
----- Original Message -----
From: "Qudrat Kaleem" <imphoenixboy@xxxxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Tuesday, July 26, 2005 12:19 PM
Subject: [gameprogrammer] Re: New to Game Programming ......
thanx for the advise Troll ...
so is there some other book for a guy who knows simply nothing and is zero
in GAME CODING ... i mean all i know is C and some C++ that too i'n still
learning and still am on the basic lessons ... i'll some books on game
coding after i complete my C++ ... so is there a book suitable in my case
??
PHOENIX
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- References:
- [gameprogrammer] Re: New to Game Programming ......
- From: Qudrat Kaleem
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- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
- » [gameprogrammer] Re: New to Game Programming ......
thanx for the advise Troll ...
so is there some other book for a guy who knows simply nothing and is zero in GAME CODING ... i mean all i know is C and some C++ that too i'n still learning and still am on the basic lessons ... i'll some books on game coding after i complete my C++ ... so is there a book suitable in my case ??
PHOENIX
---------------------------------
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- [gameprogrammer] Re: New to Game Programming ......
- From: Qudrat Kaleem